
Strife & War - portrait illustration used in Beta phase. Lines by https://www.artstation.com/joemadx

Mammon - illustration used in Beta phase. Concept by https://www.artstation.com/baldi-konijn

Health, Wrath and Abyssal Armor Shard Concepts - with https://www.artstation.com/graceliu and https://www.artstation.com/joemadx
early visualization for HUD design and gear/enhancement cycler behavior
This is a collection of in-development UI elements, variants and concepts made for Darksiders Genesis. Duties included UX design, prototyping, wireframing, UI Art Exploration and Direction, illustration and functional logic hookup in Unreal in collaboration with the programming team.