Battle Chasers: Nightwar Pre-Alpha UI

Pre-Alpha Battle Screen

Pre-Alpha Battle Screen

Pre-Alpha Dungeon Exploration

Pre-Alpha Dungeon Exploration

Pre-Alpha Battle Screen

Pre-Alpha Battle Screen

Battle Chasers: Nightwar Pre-Alpha UI

With art, models and environments from Joe Madureira, Grace Liu, Jesse Carpenter, Steve Madureira, Andy Hansen, Ayhan Aydogan, Javid Ali, Ryan Stefanelli, Volodya Liubchuk, Nicola Saviori...(if I missed a name, please forgive me. Lots of great artists are pitching in!)

Here are some screen grabs of Pre Alpha Gameplay of Battle Chasers: Nightwar, developed by Airship Syndicate. I provided layout and illustration for various interface elements and screens that have been demoed at Gamescom and PAX West. Already a ton of iteration and changes being made. It will be fun to compare the shipping game to the pre alpha builds:)